Sunday, 30 June 2013

Character Archetypes

Character Archetypes


Mundus RPG’s melee archetypes are based on our four combat styles. These four combat styles are Agile, Mixed, Raw Power and Technique. Combat styles define how a character fights where as our weapon skills define weapons they use.

Agile fighters are very defensive and they gain bonuses to avoiding projectiles. They usually favor light and fast weapons. Most dual wielders also choose Agile as their combat style because of a good synergy between these two skills.  Mixed fighters are jacks-of-all-trades as the style borrows some of its abilities from the other three combat styles. As such mixed is very customizable but this also makes it a very difficult combat style for new players to use. As one might guess from Raw Power’s name, its focus is on all out offense and maximum damage. When choosing a weapon for a Raw Power character bigger is usually better. However we have seen successful Raw Power builds that used daggers… The Technique combat style is the combat style that defines samurai. Technique is a melee oriented style that can be customized to focus on either offense or defense. Technique users usually choose medium sized one handed weapons or light two handed ones. From these four styles Raw Power and Technique are the easiest for new players to use.

Where melee fighters can’t forget their ranged defense, ranged fighters can’t forget their melee skills. Because of this even ranged fighters should have a combat style and some kind of melee fighting skill. In addition to our four melee archetypes we have three ranged archetypes. These three archetypes are Archers, Ritualists and Throwers.

Archers are the furthest reaching ranged fighters in Mundus RPG. They are also the most common ranged fighters on Mundus. The negative thing about Archers is that out of all three ranged archetypes they are usually the most vulnerable one in melee combat. They also tend to be the most lethal ranged fighters if they play their cards right. Ritualists, our game’s spell casters, are the most versatile ranged fighters as they are able to work in supportive roles as well as in attacking roles. In addition ritualists have access to the most destructive attacks in the game. Throwers specialize in either throwing few large weapons per combat round, for example throwing spears, or in spamming massive amounts of small daggers or shurikens. As one might guess throwers have the shortest range of all three ranged archetypes. Of course you can mix these archetypes as you wish. For example Ritualist Archers are very effective and Throwing is a good support skill for melee fighters.


See you next Sunday!

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