Sunday 23 June 2013

Character Creation

Character Creation

In Mundus RPG we use a module system to guide the player through character creation. Modules present three stages of character’s life from birth to adulthood. After the three stages character is 16 years old and in our world he is an adult. After these modules player can choose to take extra modules or use his remaining experience points as he wishes.

The first module stage describes characters birth and early childhood. The second stage defines late childhood years and training he has received from his family. The third stage describes character’s training to his selected profession or lifestyle.

Each module includes experience pool for Attributes, Skills and Traits. Player can spend this XP within the restrictions of the module. For example, Samurai Family module gives player 10XP to spend to attributes and 18XP to skills. This character creation system gives the player a quick backstory for his character or speeds up the creation of a predefined character.


See you next Sunday!

2 comments:

  1. Hello!

    As a novice gm and little experienced player I found your game system interesting. And I like it very much. Even though I never found a table for skills and attributes xp usage. So how much would an attribute cost to level 1 and 2...etc. I would like to know same for skills too. I posted this question here as I found it the most appropriate place to post it.

    I would appriciate an answer either in here or to my email Zakuza(a)hotmail.com

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    Replies
    1. Hi!

      Thanks! Unfortunately character creation and XP tables are not part of the Quickstart rules.

      But skills use following simple formula; XP cost to advance to next level costs XP equal to next levels skill level in exception of the level zero (the first skill level) which costs 2XP. So skill level 3 would cost in total 8XP (2+1+2+3).

      Each attribute level costs 5XP plus the next levels attribute bonus. For example level 6 attribute level would cost 6 (5+1). And each attribute starts at level 3. Table for attribute bonuses will be patched to Quickstart rules in near future.

      Our character creation rules are pretty extensive and diverse. We have over 500 Perks, Traits and Special Abilities for character customization alone (subject to change).

      Mundus RPG Team

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